Aspects and problems of learning a second foreign language, possible solutions through educational games technologies in the teaching of English
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Abstract
Introduction. Some problems of teaching a second foreign language in the context of the principle of variability of Ecuadorian education in relation to the need to develop certain competencies among students, allowing them to participate in a new knowledge-based society. Objective. Identify the aspects and problems presented by the various foreign language learning groups in basic, middle and higher education. Methodology. A set of problems related to the teaching and learning of a second foreign language is discussed and ways of solving them are proposed. The support of educational game technologies and their application in foreign language lessons is part of the methodology to contribute to learning problems, the functions and the value of playful forms of teaching in the process of teaching and education in a foreign language. Particular attention is paid to the classification of learning and speaking games. Results. From the analysis of the existing classifications, the authors propose their own classification, focusing on creative and role-playing games in foreign language lessons. Conclusions. The compulsory teaching of a second foreign language will become a reasonable continuation of the integration of the individual in the world space. When using computer games, it is important to follow the rules that help preserve the health and sight of students, and also not to let a good pastime keep them from reality.
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